Blog Post
The Guardian System is a major culprit that causes massive stutters, glitching screen, and what I would describe as unplayable flickering when activated with PCVR. Restarting the headset solves the problem... that is until you move into and activate the guardian wall again while in PCVR. Then the stutter/glitching starts... and can not be stopped until you either restart the headset, on fully disable guardian. Activating passthrough mode while in PCVR also instantly cause this problem too and there's no turning back. Either restart your headset or fully disable Guardian. I've had to resort to playing PCVR with Q2 seated with Guardian disabled now. How are basic things like this that never used to be an issue becoming more and more frequent after every update? When Airlink first launched it was excellent!...but now this software continues to get worse and worse.
- phobos20773 years agoProtege
Because Meta doesn't care about PCVR. There has been no noticeable improvements to Link in a very long time. All updates are targeted towards standalone Quest 2 functionality, which is explained by it being the main focus of the device and standalone VR market being the hot thing right now. Still, it's a shame, they marketed Quest 2 as "all-in-one VR" initially, but now seems to abandon this concept.
Example: current virtual audio driver has compatibility issues with certain hardware they just don't care to try and fix. At least they could've added some debug functionality to change audio buffering settings, that would've most likely allowed people like me to work around the issues. But no. Why bother, right?
For me, Cable Link is how I use Quest 2 99% of the time. I just don't find most standalone apps appealing. I bought Quest 2 for image clarity, and what's the point of this amazing screen when you use mobile GPU to render the image? Desktop GPU will always be way ahead in capabilities to render beautiful virtual worlds, because of physics (approaching physical limit of node size push newer GPU's to be larger and more power hungry) while the main appeal of next-gen VR headsets is the reduction in size. There is a big push for streamed gaming, but it doesn't currently work even for slow TV-gaming for many areas because requires good internet infrastructure, not to mention the low-latency requirements of VR applications. So I just don't see the PC VR being replaced by anything if you want to experience beautiful VR worlds.
- ShocksVR3 years agoSuperstar
phobos2077 wrote:Because Meta doesn't care about PCVR. There has been no noticeable improvements to Link in a very long time.
- Link Sharpening; both the introduction and an improvement update
- AirLink
- 120 hz display support
- Link Mobile ASW - AirLink framerate insurance mode
There's also the rumor of a new hardware device - 'Air Bridge' USB dongle for a seamless wireless PCVR experience.
- NorbertNoBacon3 years agoProtege
I agree, they added all those features and put siginificant work into AirLink, so if they didn't care, why did they bother in the first place? The real issue for me is that the PC app hasn't had a significant upgrade AT ALL. It's still the same GUI from the days of the Rift. Support told me to raise an "idea", but it feels like they will never update it. All this will do is make me move to Pico or Valve Deckard in future, something with proper PCVR support. There's no way any standalone headset will offer the same quality as a PCVR version.
https://forums.oculusvr.com/t5/Oculus-Quest-2-and-Quest/PCVR-Link-GUI/td-p/89696
https://forums.oculusvr.com/t5/Ideas/UPDATE-THE-PCVR-LINK-SOFTWARE-GUI/idi-p/985066
- pawelox1233 years agoHonored Guest
DUDE THANKS disabling guardian fixed the problem i had since v40 or v41.
Ryan forward this to the oculus team ASAP - NorbertNoBacon3 years agoProtege
I don't have this issue at all, I use PCVR pretty much all the time with a roomscale guardian and it works without any of the problems you're experiencing. In fact, for me with Guardian disabled in PCVR, it's a horrible experience, because it's not tracking properly and is jittery as hell to my every movement.