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The organization's admin verification cannot be resubmitted.
As a result of verifying the organization's administrator certification with my license, I received an e-mail stating that "The image of your license is not sufficient, please resubmit it". However, when I tried to resubmit the request on the certification page, it said, "Verification request under review." and I cannot resubmit the request. I cancelled the request once, but it is the same situation. Also, when I discussed the above matter with developer support, I was told that I should discuss the account level issue with https://store.facebook.com/help/support/, not developer support. However, even after consulting with the above, I was told that "this is not the place to discuss this issue" and the issue was not resolved. Does anyone else have a similar problem or know of a solution? βSolvedkuryu922 months agoExplorer4.3KViews5likes6CommentsMeta Private app distribution: How to add 1 organization to multiple release channels?
I currently have an account for both MQ for developers - private app distribution and well as a managed organization in Quest for Business, which hosts devices for end-users and internal staff. I'm trying to add my organization to a second release channel so that internal staff can perform Beta testing prior to release however I'm met with the error indicated below. Is there a workaround for this?Jamesrealize2 months agoHonored Guest567Views1like1CommentAdd extra thermal cameras to Quest 3
Hello everyone! I would like to know if it is possible to add extra cameras to the Quest 3 headset. The idea is to add two small thermal cameras to the front of the headset, to obtain a passthrough with night vision. It would be an extra layer of information that helps RGB cameras see in complete darkness. Initially I think of gluing the thermal cameras to the front of the viewfinder, and connecting them by cable to a cell phone, where it obtains electrical power and image processing. Then that image should go from the cell phone to the Quest 3 wirelessly. I was analyzing the documentation, and I think this could be done through the Passthrough.API, Android Camera2.API, your opinion on this would be very useful. I am a person with a visual condition called retinitis pigmentosa, which causes night blindness and decreased peripheral visual field. Therefore, it would be miraculous for me (and for many others), to be able to have night vision, but also assistance for low vision, such as contouring people, objects, steps, obstacles and all kinds of dangers. Thank you very much for your time. And thank you very much to META for giving us this wonderful technology that improves our lives in many ways. And also for opening the passthrough code!! Julian Almendrajulian.almendra.ocampo3 months agoHonored Guest34Views0likes0CommentsConversions in Funnel analytics not being reported on Financial Reports
Hello - I have a large number of conversions on my Funnel analytics for my Oculus developer's account but the rest of the analytics have not triggered yet and most of the reported conversions are not appearing on my financial documents. Please help me get this straightened out... Tedtedriese3 months agoExplorer795Views0likes6CommentsWeb logins using Oculus account
We have an Oculus game available on the store alongside a web portal designed to help users manage their account information. We're eager to provide users with the convenience of logging into our web portal using their Oculus account, ideally through some form of OAuth or Single Sign-On (SSO) mechanism. The primary resource I've come across regarding this integration is the documentation on "Account Linking". In essence, here's the flow: Our web portal initiates the user's redirection to the Meta SSO URL, which can be found at https://auth.oculus.com/sso/?redirect_uri=https://someloginuri.com/oa&organization_id=1234567812345678. The user agrees to link their account with our web portal. Following the agreement, the user is redirected back to our web portal, accompanied by encoded data we can leverage for authenticating the user within the Oculus API. The account linking process does indeed work, yet there's a recurring issue. Users are prompted to "CONNECT ACCOUNT" each time they visit the Meta page for login (see picture below). Ideally, we expected this step to be a one-time event. However, it seems users encounter this step upon each visit, which can hinder the user experience in our web login process. I'm wondering if there exists a workaround for this particular issue. Have I overlooked any crucial details in the documentation? Is there a method to only present the account linking step once, followed by a seamless and conventional login flow thereafter? Any suggestions would be greatly appreciated!βSolvedamailhot3 months agoExplorer3.2KViews0likes3CommentsQuest 3 ADB permissions
Hello! I recently upgraded from Quest 2 to Quest 3. But my MQDH Custom Buttons to grab logs & bugreport don't work anymore. I don't seem to have any permissions on the headset via `adb` I can see the device with `adb devices`; I can shell into the device with `adb shell` But whenever I tried to pull a file or use `cat` I get a permission denied error on all the files in my sdcard/Android/ ... folders. Any advice would be much appreciated! JoelSolvedjoel.faubert.103 months agoExplorer9.8KViews1like8Comments3D model of the room
I started developing for Quest3 but I'm stuck and not making much progress... So far, I've got pass-through working and added collision detection to the scanned room model. Next, I want to bring the scanned 3D model into a Unity scene so I can edit it, but I'm stuck because I don't know how to do it... Any ideas on how to make this work, or even a little advice, would really help.chacha.5370393 months agoHonored Guest17Views0likes1CommentIs there way to flip the world around with a SteamVR headset and play lying down?
This is one feature I love about the Quest 3. I play all my games this way. But now I'm a bit worried I'll be stuck with Meta headsets in the future. I can't imagine using a headset that don't have this feature.wukanru13 months agoHonored Guest21Views0likes1CommentCannot Create Meta Developer Account
Hello, I want to create a Meta for Developers account in my PC but I keep getting this error when I input the code sent to my email: This is because we noticed you are using a device you don't usually use and we need to keep your account safe. We'll allow you to make this change after you've used this device for a while. How can I solve this issue?polosw3 months agoHonored Guest511Views0likes1Comment
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