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Quest 3S “Menu Snap”
Recently, I have been experiencing issues with my turning. Whenever I try to turn In real life, it snaps my in game character to where my menu is. Say you play Bonelab, you put your menu where the hud is in Void 6114, then you want to turn and do something, it snaps you back to where you put your menu. You need to use artificial turn most of the time, which sucks! Is anyone else having this happen?Catsgert4 days agoHonored Guest0likes1CommentPrice match problems
Having brought my Meta quest 3s for £289 in early November, the item went onto sale for £249- Meta duly refunded me with £40. Since then, Meta are now selling the same product for £209 via my xbox account for £209. The price match has been rejected. Since i have 60 days to process a return, I've been asked to post back my item, receive a refund and then repurchase a brand new headset. This for me is a significant waste of time and resources for all parties concerned- particularly when Meta can simply refund me £40 to align. I've contacted support who said no manager is available for escalation and to comment on the forum for further help. Help please :)Minhas19865 days agoHonored Guest0likes3CommentsImpossible de me connecter à mon compte Meta Quest à cause de la 2FA
Bonjour, Je vous écris parce que je n’arrive plus à accéder à mon compte Meta/Oculus. Voici ce qui se passe : J’entre mon email, je reçois le code de vérification par courriel, mais ensuite on me demande de confirmer mon compte via authentification à deux facteurs (2FA). J’avais utilisé Authy (application d’authentification), mais j’ai supprimé l’appareil concerné et je ne peux plus récupérer le code. Le code de récupération (recovery code) n’est plus accessible. La tentative via SMS ne fonctionne pas : j’ai un message “Vous avez demandé trop de codes, veuillez réessayer plus tard”, et cela dure depuis plusieurs jours. Mon casque VR (Meta Quest) est encore connecté à mon compte, mais je ne trouve pas dans l’interface casque une option qui me permette de désactiver ou contourner la 2FA. Pouvez-vous m’aider à rétablir l’accès à mon compte ou à désactiver la 2FA sur celui-ci ? Je vous remercie d’avance pour votre aide. Cordialement, KeyTwo A noté que ce compte est mon double compte (le pricipale est "III-KeyOnne-III")KeyTwo5 days agoHonored Guest0likes3CommentsQUEST 3 WARANTEE - STUCK IN PROCESSING
Quest 3- purchased for Christmas 2024- seldom used as controllers are having connection issues. Finally warantee dept had us send them in. Both were deemed to be replaced. Only the right one was sent back. The left is stuck in processing for nearly a month now. Initially told it was a warehouse thing, then it was a stock issue, now its the usual stall tactic of they are working on it. Working on what exactly! Meta has our merchandise, we cant use a $500+ system, and we need to be even more patient and wait? They need a lawsuit - weve never sued anyone in our lives- but theft is theft.LilyLove80185 days agoHonored Guest0likes0CommentsCan't install the Meta link app on my pc
[Debug] [12/12/2025 1:45:01 am] Removing working directory. [Warning] [12/12/2025 1:45:01 am] Exception deleting 'C:\Users\colin\AppData\Local\Temp\OculusSetup-46df1ad9-0ff5-45c2-b077-6d96a3cd8fc6': System.UnauthorizedAccessException: Access to the path 'DaybreakNative.dll' is denied. at System.IO.Directory.DeleteHelper(String fullPath, String userPath, Boolean recursive, Boolean throwOnTopLevelDirectoryNotFound, WIN32_FIND_DATA& data) at System.IO.Directory.Delete(String fullPath, String userPath, Boolean recursive, Boolean checkHost) at Dawn.Mixins.ReallyDeleteDirectory(String path) [Debug] [12/12/2025 1:45:01 am] Scheduling delete of 'C:\Users\colin\AppData\Local\Temp\OculusSetup-46df1ad9-0ff5-45c2-b077-6d96a3cd8fc6' on next reboot. [Debug] [12/12/2025 1:45:01 am] Exiting with code 1.FibrousD6 days agoHonored Guest1like3CommentsIS META A SCAM?
I PURCHASED A NEW QUEST 3 512 HEADSET (MY THIRD HEADSET...SO MUCH FOR CUSTOMER APPRECIATION). THE HEADSET DID NOT WORK THE SCREEN WOULD BREAK UP. I SHIPPED THE HEADSET BACK TO META PER WARRANTY AND AFTER SEVERAL WEEKS AND NUMEROUS EMAILS META REPLACED MY BRAND-NEW UNIT WITH A USED UNIT. SO BASICALLY, I PAID FULL RETAIL FOR A USED UNIT. THE USED UNIT LASTED ABOUT A MONTH AND NOW BOOTS TO A BLACK SCREEN AND THEN POWERS OFF. SO, IT APPEARS I NO LONGER HAVE A WARRANTY FOR THE USED UNIT...META TOOK MY $500+ DOLLARS AND IN RETURN I GOT TO BASICALLY 'RENT' A QUEST FOR 3 MONTHS...THEY MAKE IT NEXT TO IMPOSSIBLE TO GET AN ANSWER FROM CUSTOMER SERVICE...DOES ANYONE KNOW WHAT MY OPTIONS ARE HERE??? I REALLY FEEL META STOLE MY MONEY AND IS SELLING DEFECTIVE PRODUCTS WITHOUT WARRANTIES...SolvedTruffa36 days agoHonored Guest1like13CommentsIs an Online Tarot Course Still Effective for Beginners Today?
With so many learning options available online, many people wonder whether an online tarot course can truly offer the same depth, clarity, and practical experience that traditional, in-person learning provides. This question is becoming even more relevant as more learners explore spiritual subjects from home. Tarot reading is not only about memorizing card meanings—it is about intuition, symbolism, and understanding subtle messages. In the middle of this journey, the idea of an online tarot course becomes important because it gives learners flexibility, self-paced study, and access to structured lessons without needing a physical classroom. Many students today choose online learning because it allows them to practice regularly, interact with mentors through digital sessions, and join global communities for feedback. Even beginners find that online classes help them explore tarot confidently, especially when courses include live demonstrations, practice spreads, downloadable materials, and real-time guidance. However, the effectiveness of an online tarot course depends on the quality of teaching, the structure of the lessons, and the student’s own willingness to practice consistently. So the real question is: Can an online tarot course genuinely help someone build strong intuitive and reading skills? For many modern learners, the answer continues to be yes—when the course is well-designed, interactive, and focused on practical learning.iivs1237 days agoHonored Guest0likes0CommentsLate to this V.81 party, but hoping I didn't join it at all
Like the title says, I am rather late to this V.81 update (I only got it today, and immediately learned that it's already 4 months old). Honestly, I have nothing good to say about the update. I guess all that I'm going to say about has already been addressed here, but just still need to vent this out. The worst thing about the whole update is the decreased battery life. I've never had my Quest 2 (which I've only had for 2y 1m) battery drain this fast. Only reading through the patch notes to V.81 drained battery by 16%, just because there's this new "immersive home" running on the background all the time. After 15 minutes in FitXR, my battery was already down to 63%. After 15 minutes!! Before this update, I was able to do a whole 40 minute workout on FitXR and have still over 50% of battery left. The battery drain is truly insane after this update. Also never has the home screen and menus been as laggy as they were after the update. Things are loading so slowly, some menu buttons requires to be pressed twice before they are registered.. It's just horrible. The second worst thing is the already mentioned immersive home. I don't understand why Meta doesn't give customers the ability to choose with these "Horizon Worlds/Central" things. Why force them on people who don't want anything to do with them?? Is their Metaverse plans doing so bad that their only option is to force people into these things? I personally don't want anything to do with them, and I know I am not the only one with this opinion. So not only is this absolutely useless garbage being forced onto people, they also do it in a way that makes their VR sets work worse. Hindsight is always 20/20 as they say, and if this is the way these things truly are going, boy am I glad that I cancelled making my Quest 3 purchase and removed it from shopping cart while doing other shopping. At this rate, I'll rather get Pico 4. I don't use standalone features that much (mainly use for wireless PCVR), and thankfully I haven't spent that much money in meta store for apps. I truly hope that they get all the performance and battery drain fixed on V.83, when I finally will be able to get that update (probably need to see again after 4 months).SolvedCaradrash8 days agoExplorer0likes10CommentsThe Meta Quest 3 Has Incredible Potential, But Meta Keeps Holding It Back
I’ve been in the Meta Quest ecosystem for years, starting with the Quest 2 that I bought in the U.S. for about $250 on Black Friday. Later, I upgraded to the Meta Quest 3 here in Europe. I purchased the 512GB model at full retail price from Coolblue, which was close to €700 with no discounts. Because of that investment, I expected a polished, next-generation VR experience. Instead, the device feels restricted in ways that make no sense for its price or its potential. To bring friends into VR with me, I gave my Quest 2 to a friend so we could play together. He didn’t enjoy it and passed it to his brother, and now I’m the one trying to convince his brother to use it. I then bought the same friend a Meta Quest 3S, hoping a newer model would change his mind, but he lost interest after a few months and gave it back to me. That says a lot about how empty the ecosystem feels. If Horizon Worlds had more depth, better tools, stronger communities, and easier ways for creators to flourish, people wouldn’t walk away so fast. The biggest problem with the Quest 3 is how creator-unfriendly it is. Streaming to YouTube requires workarounds, third-party apps, and unnecessary steps. Streaming to Facebook is the only direct option, yet very few people use Facebook for live content anymore. The strangest part is that Meta owns Instagram, yet there is still no way to stream directly to Instagram from inside the headset. There’s also no simple option for TikTok, even though VR content performs extremely well on TikTok. If Meta wants VR to grow, they need to empower creators, not limit them. Right now, creators have to fight the system just to show people what VR can do. Inside Horizon Worlds, the gaps become even clearer. VRChat already allows avatar streaming, virtual selfie cameras, expressive tools, and full creative freedom. Horizon Worlds should be leading the industry, not lagging behind it. Instead, it often feels limited, closed off, and inconsistent. Many sessions are filled with trolls, children, and chaotic interactions that make the platform frustrating for adults who bought the device to relax, socialize, or create. Meta needs stronger moderation tools, age controls, and better systems to keep Horizon enjoyable for adults. Productivity is another area that needs improvement. I work remotely, so I wanted to use the Quest for work tasks, but Meta Workrooms and Meta Remote Desktop feel restricted. I had to buy Virtual Desktop just to get the proper functionality. A third-party app should not outperform Meta’s official version on Meta’s own hardware. This shows how much the ecosystem is still unfinished. Even accessories fall short. I bought the Meta Pen (the Logitech stylus collaboration) expecting a deeper creative experience, but many apps don’t correctly display the pen and instead show the standard controller. This breaks immersion and makes it feel like the pen was added to the lineup without developers being prepared to support it. The overall user experience feels inconsistent. Avatar consistency is another issue. Some apps show the updated avatars while others use older versions. This breaks the feeling of a connected metaverse. If Meta wants a unified VR identity system, avatars need to be consistent across all apps, not left to chance. One of the biggest concerns I want to warn buyers about is the replacement process. My original Meta Quest 3 had a strap loop break, so I sent it in expecting a repair. Instead, Meta replaced the device. Normally that would sound positive, but the replacement was not equal in quality. My original Quest 3 had a very clear and sharp screen. Every replacement I received was noticeably blurrier, almost like a downgrade. It felt like Meta was sending refurbished units of lower value instead of matching the premium device I originally purchased. This should not happen to customers who pay full price for a flagship headset. Meta keeps focusing on building the “next headset,” but they are ignoring the problems with the one they already sold to millions of people. The Quest 3 has incredible hardware and could be the strongest VR device on the market, but Meta needs to unlock its potential. They need to improve streaming, open up creator tools, unify avatars, fix Horizon Worlds moderation, push out affordable Quest 2 inventory to grow the user base, improve Workrooms, make the Meta Pen properly supported, and ensure replacement devices match the original quality. I’ve invested time, money, and belief into this platform. I’ve bought multiple headsets for myself, friends, and their family members, and even then, the ecosystem is not strong enough to hold their interest. That’s not a hardware problem. It’s an ecosystem problem. Meta can fix this if they prioritize the users who already believe in their vision. The Quest 3 could be incredible, but Meta needs to stop limiting it and start listening.ahumaann9 days agoExplorer0likes0Comments