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h.taylor
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23 days ago

Get Started with 6 New AI Building Blocks in Meta SDK v83 | Mentor Workshop

Meta SDK v83 gives developers a faster path to production-ready AI and hand tracking features through drag-and-drop Building Blocks in Unity. In this Mentor Workshop, Start Mentor Quentin (Valem) walks through each new feature with live demos so you can see apply them right away.

 Every Building Block covered in this session is available now and ready to drop into your projects.

πŸ’‘ By watching this video, you will learn:

  • How to set up and connect the six new AI Building Blocks for speech-to-text, text-to-speech, LLM, and object detection
  • How the new Fast Motion and Motion Upsampling optimizations automatically improve hand tracking accuracy for high-speed VR interactions
  • How to implement controller-free locomotion using micro-gestures, walking sticks, climbing mechanics, and NavMesh teleportation
  • How to use the Throw Physics Tuner and its preset profiles to stabilize thrown objects without custom physics code

Recorded live in January 2026 as part of the Meta Horizon Start program. 

 

🎬 CHAPTERS

πŸ‘‹ INTRODUCTION

πŸ•’ 00:00: Welcome & v83 Overview

πŸ•’ 01:42: AI Building Blocks Introduction

πŸ€– AI BUILDING BLOCKS IN UNITY

πŸ•’ 09:28: Implementing Text-to-Speech

πŸ•’ 11:26: Integrating Large Language Models

πŸ•’ 16:00: Multimodal AI with Image Input

πŸ•’ 18:50: Building a Conversational AI Manager

πŸ” OBJECT DETECTION & RECOGNITION

πŸ•’ 23:33: On-Device vs. Cloud-Based Detection

πŸ–οΈ HAND TRACKING IMPROVEMENTS

πŸ•’ 27:14: Fast Motion & Latency Optimization

πŸ•’ 29:21: Locomotion with Micro-Gestures

πŸ•’ 33:24: NavMesh, Vignettes, and Comfort Settings

πŸ•’ 36:00: Walking Sticks Locomotion Mode

πŸ•’ 37:57: Climbing Mechanics & Architecture

🎯 THROW PHYSICS

πŸ•’ 43:10: Throw Tuner Profiles & Setup

πŸ•’ 46:18: Live Demo with Physics Behaviors

 

πŸ§‘β€πŸ’» MEET YOUR MENTOR

This session is led by Quentin (Valem), one of the most recognized voices in the Start community since joining the program in 2019. In that time, he’s helped thousands of developers master Unity and VFX through his Valem Tutorials YouTube channel, while launching games like Detective VR on the Meta Horizon Store through his own studio. 

 

🌐 VALEM ON YOUTUBE

➑️ Valem Tutorials: https://www.youtube.com/@ValemTutorials

 

πŸ“š RESOURCES

➑️ Developers Blog: https://developers.meta.com/resources/blog/

➑️ Meta Quest Developer Hub: https://developers.meta.com/horizon/documentation/unity/ts-mqdh/

 

πŸ”— CONNECT WITH US

➑️ Sign up to get the latest news from Meta Horizon: https://developers.meta.com/horizon/newsletter

 

πŸ’‘ LEARN ABOUT THE META HORIZON START PROGRAM

The Meta Horizon Start program provides intermediate and advanced developers with the resources, hands-on support, and expert guidance needed to accelerate their app development. Join a thriving community to get the tools and go-to-market guidance you need to successfully deploy and grow your app on Meta Horizon OS. 

Apply to Start today: https://developers.meta.com/horizon/discover/programs/start

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β†’ Find helpful resources to begin your development journey in Getting Started

β†’ Get the latest information about HorizonOS development in News & Announcements.

β†’ Access Start program mentor videos and share knowledge, tutorials, and videos in Community Resources.

β†’ Get support or provide help in Questions & Discussions.

β†’ Show off your work in What I’m Building to get feedback and find playtesters.

β†’ Looking for documentation?  Developer Docs

β†’ Looking for account support?  Support Center

β†’ Looking for the previous forum?  Forum Archive

β†’ Looking to join the Start program? Apply here.

 

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