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h.taylor
Community Manager
3 days ago

How to Build Player Retention Systems for Social VR games | Fast Essentials

Players who finish your tutorial still need a reason to come back, and Start Mentor Tevfik has a framework for exactly that.

In this session he breaks down the Retention Triangle: how quests guide players through your game, how badges build visible identity, and how free Meta Platform SDK leaderboards keep your world feeling alive.

💡 By watching this video, you will learn:

  • How to design quests that double as guided tutorials
  • How cosmetic badges and “OG” status markers give players a visible identity
  • How to implement a working leaderboard using the free Meta Platform SDK
  • How daily resets and short-term challenges support long-term retention

 

This session was recorded live in January 2026 as part of the Meta Horizon Start program. 

 

🎬 CHAPTERS

👋 INTRODUCTION

🕒 00:00: Welcome and intro to the Retention Triangle 

📐 DESIGNING QUESTS FOR RETENTION

🕒 02:21: Structuring Quests and the Challenge System Architecture

🏅 IDENTITY SYSTEMS

🕒 05:13: Badges and Leaderboards

 

📚 RESOURCES

➡️ Developers Blog: https://developers.meta.com/resources/blog/

➡️ Meta Quest Developer Hub: https://developers.meta.com/horizon/documentation/unity/ts-mqdh/

 

🔗 CONNECT WITH US

➡️ Sign up to get the latest news from Meta Horizon: https://developers.meta.com/horizon/newsletter

 

💡 LEARN ABOUT THE META HORIZON START PROGRAM

The Meta Horizon Start program provides intermediate and advanced developers with the resources, hands-on support, and expert guidance needed to accelerate their app development. Join a thriving community to get the tools and go-to-market guidance you need to successfully deploy and grow your app on Meta Horizon OS. 

 

Apply to Start today: https://developers.meta.com/horizon/discover/programs/start

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