How to Set Up Hand Tracking with the Meta All-in-One SDK | Mentor Workshop
If you're developing for Meta Quest and want reliable hand interactions, this is your starting point. In this session, Start Mentor Quentin Valembois (Valem) walks through the All-in-One SDK from foundational setup to advanced features, covering Building Blocks and Quick Actions before moving into gesture inputs and custom throwing physics. Plus, stick around until the end to catch the live Q&A featuring a member of Meta's Input Framework team.
🎬 CHAPTERS
đź•’ 00:00: Introduction
đź•’ 01:13: Setting Up Hand Tracking
đź•’ 08:41: The Interaction SDK
đź•’ 14:48: Automating Setup with Quick Actions
đź•’ 22:08: Triggering Inputs with Hands
đź•’ 26:29: Advanced Locomotion & Physics
đź•’ 33:22: Q&A with Meta's Input Framework Team
📚 RESOURCES
đź”— Featured GitHub Project: https://github.com/Meta-Horizon-Start-Program/MasterHandTracking
📺 Meta SDK V83: New Hand Tracking Locomotion Features: https://www.youtube.com/watch?v=V5BudZA9b9Q
➡️ Developers Blog: https://developers.meta.com/resources/blog/
➡️ Meta Quest Developer Hub: https://developers.meta.com/horizon/documentation/unity/ts-mqdh/
đź”— CONNECT WITH US
➡️ Sign up to get the latest news from Meta Horizon: https://developers.meta.com/horizon/newsletter
đź’ˇ LEARN ABOUT THE META HORIZON START PROGRAM
The Meta Horizon Start program provides intermediate and advanced developers with the resources, hands-on support, and expert guidance needed to accelerate their app development. Join a thriving community to get the tools and go-to-market guidance you need to successfully deploy and grow your app on Meta Horizon OS.
Apply to Start today: https://developers.meta.com/horizon/discover/programs/start








