VR 102: Beyond the Basics
Join our team of experts in this Meta Connect 2025 series as they guide you through the fundamentals of VR development. You’ll learn how to start your project in Unity using Meta’s SDKs, explore essential building blocks for creating immersive experiences, and follow step-by-step instructions to deploy your first VR app. Whether you’re new to VR or looking to expand your skills, this series offers practical insights and hands-on demonstrations to help you succeed in building for Meta’s VR platforms.
This second session follows Robi Coviello as he walks you through bringing your project to life with Meta’s simulation and optimization tools. Join him in taking Blossom Buddy to the next level by adding audio cues, using the Meta XR Simulator, and working with Meta’s new AI Building Blocks to make the game even more immersive.
Your first VR app is playable, so now it’s time to iterate and optimize. This hands-on session shows you how to elevate your app from prototype to polished product. You’ll master optimization tools like Meta Quest Developer Hub, XR Simulator, Building Blocks, and Immersive Debugger to enhance performance, streamline your debugging process, and add the professional touches that can make your app stand out.







