Forum Discussion

InaCentaur's avatar
InaCentaur
Start Member
9 months ago

Allow users to rotate scale and otherwise transform entities in default (non local)?

How to enable users to rotate scale and otherwise transform entities in default (non local)?

3 Replies

  • Not sure what you mean here. Are you wanting players in your world to be able to move objects round besides grabbing them or are you talking about in edit mode, adding collaborators to your project?

    • InaCentaur's avatar
      InaCentaur
      Start Member

      Yeah so i'm thinking of a collaborative building game, so if a player rotates an object, others should be able to see it. 

      • PigeonNo12's avatar
        PigeonNo12
        MHCP Partner

        When a script is local it means that a player will own the execution of said script, but the rendering of any transformation will be observed by anyone in the world. They rest of the players might experience a bit of lag though in; but for the owner of the entity the transformation will be instant