KevinJardine
8 months agoMember
Audio distance
I have sublevels scattered around a large space but I find that I have to have duplicate sound clips within each sublevel because of a built-in audio distance limit (apparently 1000 meters?).
This seems to apply even if I set the audio to be global.
Is there a solution (beyond duplicating my audio clips?)
Following up - carrying the sounds on the starship worked! I have four starships so this requires duplicating some short audio clips but no additional coding.