godb.74120
16 days agoHonored Guest
Collision detection for fast moving objects
Hi, new developer here,
I’m trying to implement a simple rock-throwing mechanic, but the collision event for when the rock hits an NPC isn’t registering.
I’ve tried using trigger zones as a workaround, but that doesn’t work either, since trigger zones in Horizon Worlds cannot move with the rock when it is thrown.
Can anyone offer advice or a workaround for it?
For your work around, I would move the trigger with the NPC, not the rock. Does the rock even collide with the NPC?