Forum Discussion

WolfMaNeMattOfficial's avatar
9 months ago

Custom UI Preview

What's some good practices, Program's etc. to preview or build UI displays in before compiling in horizon worlds ?

I find myself drawing out the designs and layouts of how i want everything to look and be placed externally in my graphic editor like a blueprint. It just seems like the sometimes depending on how much the ui has to display it can take a second to load everything so i just wondered if others had any methods of their own, tips etc.

5 Replies

  • I draw it on paper first before moving it over to Paint.net. But that is only if I am working with a client. If it is just for me then I'll draw it, then build it in HW.

  • I've seen Figma used as a good tool for this. It has ways of representing some of the flex box layout style constraints that Custom UI supports, too.  There is even, apparently, a secret plugin floating around somewhere for exporting Figma to generated Custom UI code.  Not a plugin supported by Meta, tho.