Disable/Override VR/Mobile Joystick
I am learning the desktop editor.
I am trying to make some more intuitive driving/flying controls then is currently being shown in "Driving Simulator", and trying to see if there is better support with the Desktop Editor. I have added a Seat AvatarPose to get the character to sit, however any inputs from the left axis control moves the player out of that pose. Is it possible to disable or better yet reassign the controls to move the asset while the character is sitting?
Without having to grab an item or override?
I am using a trigger gizmo at the moment on the AvatarPose. The only hints online show that I have to grab an item to override buttons, but that doesnt override the Left Axis and also grabbing something to control it is very unintuitive for the user as evidenced by interacting with a number of Worlds.
Hi gytaco!
With the release of v214 (release notes here), there is a new Avatar Pose Gizmo API that allows you to
- Specify which players can use an avatar pose gizmo.
- Place a player in an avatar pose gizmo.
- Specify if the player is allowed to exit the gizmo.
Using these new features to disable players exiting the gizmo, and dynamically removing them when needed should resolve the issue you've described.
Happy creating!
Pose Gizmo Documentation: https://developers.meta.com/horizon-worlds/learn/documentation/code-blocks-and-gizmos/avatar-pose-gizmo