patrizio_gas
9 months agoMember
Force aim animation
Hi everyone, I'm trying (unsuccessfully so far) to force the aiming animation. I noticed that when you equip a weapon with the gun pose set, the animation plays for about 2 seconds (the player extend...
- 9 months ago
There are two ways to solve this.
1. Each grabbable has an option in the property panel to disable the rest animation.
2. Use setAvatarGripPoseOverride() in the player class. https://developers.meta.com/horizon-worlds/reference/2.0.0/core_player