mangothebuilder
7 months agoMember
ForceHold on Mobile Broken?
let grabbleEntity = this.entity.as(hz.GrabbableEntity);
grabbleEntity.setWhoCanGrab([player]);
grabbleEntity.forceHold(player, hz.Handedness.Right, false);My script works fine in the editor, but when I run it on the Web or Mobile, it doesn’t enforce the hold. Is this expected behavior? I am calling this when the player first enters the world.