Key to successful games?
I've been looking at a number of Horizon Worlds worlds/experiences/games and have been using "likes" as a proxy for success to get an idea for what successful games look like. And I am finding it hard to draw conclusions.
One thing I notice is that many games that have a lot of likes have been around for a while or are connected to creators that have been around for a while. Even new games that won prizes in the last mobile contest often don't have a lot of likes.
I am also still puzzled as to what algorithm Meta uses to promote worlds, other than games that have a lot of likes/players, get more promotion, leading to more likes/players. As a result there are a few games that get a lot of promotion and have a huge number of likes and many games that seem to get little promotion and so of course have few likes.
For my own games, I notice that once a month or so for a day or two the impression count goes up and then drops down again to a very small number. Is this a sign that Meta randomly chooses a few low-like or low-player games to promote and gives them a brief chance?
I attended the workshop on Monday on social media promotion. The presenters were excellent but I found that there were gaps in the methodology presented. For example, TikTok and Instagram do not seem to allow you to attach clickable links to your videos (TikTok makes exceptions for larger accounts, which I don't have of course). One theory I have is that many successful Horizon Worlds creators have mastered the secret sauce for world promotion, but I don't know.
Any thoughts on what makes a successful game? I don't mean this post to be a whine against Meta. It is more questions about what is to me a mysterious and rather opaque system.