Forum Discussion

WorldsBuilder's avatar
22 days ago

LocalInput Button Disappearing

I created a test script using PlayerControls.connectLocalInput().

The button only shows for an instant on start, in a new project the script worked fine.

After many hours I was able to get the button to remain on screen in the original project. 

It appears that when NPC Avatar = true it silently destroys all PlayerControls.connectLocalInput() buttons! 

Is this assumption correct? Does it need documentation, or a fix?

1 Reply

  • Ive seen connectLocalInput silently destroy all sorts of codeblock bindings for reasons i dont understand. Will be watching this thread