Pappity
1 year agoMHCP Partner
Navmesh on Mobile
I have a project using a navmesh profile and some of the UAB's. They all work perfectly on Desktop and in VR, but when testing in Mobile the navmesh is not recognized at all. Any ideas?
What is the expected mechanic that fails on mobile? Is the player restricted to move only inside the navigation surface or is it that the NPCs do not move at all? And are you testing on published or preview mode?