Pappity
1 year agoMHCP Partner
Navmesh on Mobile
I have a project using a navmesh profile and some of the UAB's. They all work perfectly on Desktop and in VR, but when testing in Mobile the navmesh is not recognized at all. Any ideas?
The NPC's do not move at all. In preview mode (on mobile) the mesh does not bake on the scripted command. We did further testing and in published mode, the mesh bakes as intended and the NPC's move as intended along the navmesh. So, not ideal for testing, but should work when it is published.