Forum Discussion

FreakyChest's avatar
1 month ago

NPCs break triggers when simulating

If you stop simulation in Horizon Desktop Editor while NPC is in trigger, it will break trigger for that NPC. Once broken, any time simulation is started, the trigger will trigger for that NPC right away and then will not trigger again for that NPC. 

Currently resetting world fixes the issue and I would assume this does not affect published worlds (since it is related to stopping simulation).

Image below just shows the setup I used to recreate bug, I was able to break each trigger by stopping simulation when NPC was in trigger. I attempted with real player and no issue occured.

 

4 Replies

  • This is a known issue. The problem is that one player exit trigger never fires for the trigger if a player or NPC is inside the trigger when the world stops or the player goes into build mode. Please file a bug report for this.

    • FreakyChest's avatar
      FreakyChest
      Member

      Not fully sure what to mark as solution when it comes to bug reports. 
      I am guessing makes most since once bug has been fixed. 

    • FreakyChest's avatar
      FreakyChest
      Member

      I tested it, and did not see the problem occur with player (tested this and can not produce bug with player), only happens with NPC. 

      Made bug report with video and voice over going over issue and showing could not be reproduced with real player. Doesn't mean it can't happen, just in my testing it did not happen. 

      • gausroth's avatar
        gausroth
        Mentor

        Interesting, maybe they fixed the player part of the bug then.