Forum Discussion
4 Replies
- KevinJardineMember
Personally I use Blender to import the glb model, then often simplify and retexture it before exporting it to fbx. Currently I'm using Imphenzia's tiny texture file system and have implemented some simple files to map that to Horizon Worlds' roughness and metallicity system.
- InaCentaurMember
what is your final export setting in blender to have the mesh + texture be acceptable as uploads to horizon?
- KevinJardineMember
I just use the default settings.
- InaCentaurMember
what exactly are the default settings? post a screenshot?