Projectile Launcher not keeping up with movement..
If a player is moving too fast the bullet comes out from the side of the gun but comes out in the right spot when the player is standing still. The faster a player is moving the farther away the bullet launches from.
-launching projectile from projectile launcher which is grouped to the gun.
Side question.. I noticed looking through some old gun scripts it says launch (object variable) from (object variable).
Allowing you to better customize your bullets. When I tried to script this way myself I didn't see an option for choosing your own object as the projectile. Is this out dated?
You can switch a script to local within the script window. You should see a gear cog icon in your scripts that you can click to edit this.
The codeblock you're looking for is under the Motion tab at the bottom. It is called Launch From Object.