Forum Discussion

aisjamstudio's avatar
7 months ago

Render-to-Texture Cameras in Meta Horizon?

Hi Meta team,

Is there currently any support, or plans in the pipeline for cameras that can render to texture in Horizon Worlds?

I’ve been brainstorming an idea for a digital arcade experience, but with the current toolset, it seems like building a remote control centre with might be a more viable direction.

Being able to render a live camera feed to a texture (even at low resolution) would really open up a lot of creative possibilities for immersive experiences, arcade-style games, or surveillance-style puzzles.

Would love to know if this is on the radar!

Thanks

2 Replies

  • Drewls's avatar
    Drewls
    Start Partner

    I'd love this feature too. 
    I considered faking a monitor type system by rebuilding my scene scaled down in a smaller box and sharing all the data from each entity. Keeping the elements on one plane but changing perspective. Lol. If I have time I want to explore this idea. I'm also not sure if we can mask meshes or not. 

  • RenderTexture is a useful and powerful Unity feature that really ought to be implemented here!