izukingz
1 year agoMHCP Partner
Reverting to original texture in script.
Is there a way to revert to original texture a model is imported with, in script? Similar to what button in desktop editor does, that reverts any texture you applied back to the original mesh texture. I tried to see if I can getTexture of a Mesh but that does not seem to exist. Only setting a new texture exists.
I do not think there is a programmatic way to 'revert'. But you can always use the MeshEntity.setMaterial() (or MeshEntity.setTexture(), if working with a _UIO material) to change the texture being used to whatever you want. You would just need to 'know' the default in your code to set it back to that.