LNATIONDEV
6 months agoMHCP Partner
Scripted Avatar NPCs
I'm looking at adding Scripted Avatar NPCs to my worlds. I'm looking at Meta Developers example 1 which should be suffice as I will know the coords the avatars should move. However with the example test script I get the following error:
"Failed to call method 'start' on script component instance: Error: Exception encountered running bridge method 'AgentLocomotionMoveToPath': Locomotion is not supported on this entity"
Any ideas on how to make this work? I've reported it as a bug to meta via the editor.
Race condition, If I add a setTimeout around the locomotion.moveToPositions then the avatar moves as expected.