InaCentaur
8 months agoMember
Unable to manipulate static entity (setinteraction)
Took a while to find that this can be fixed from changing Motion to Animated from None
(LLMs cannot figure that one out
Can that be done in ts or is it DE only?
Yes.
this.entity.interactionMode.set(EntityInteractionMode.Physics); this.entity.interactionMode.set(EntityInteractionMode.Grabbable); this.entity.interactionMode.set(EntityInteractionMode.Both);but strangely not "none". I workaround this by setting it back to Grabbable and setting whocangrab to no one