I love VR too, which is why I think Meta's plan to use Horizon World's mobile support to attract a potentially much larger audience is a brilliant strategy. Most Horizon Worlds experiences work for both mobile and VR and even the pure mobile games bring a larger audience to Horizon Worlds as a whole. I have a large group of friends who have never tried a VR headset and have previously had no interest in doing so but do play mobile games. Horizon Worlds now gives me a whole new way to promote VR-compatible games and in some cases I am getting opportunities to have a substantial talk about VR that I've never had before.