Water and fire effects
I had a day off today and I spent most of it visiting Horizon Worlds games on my mobile phone.
Most of the ones I liked I could see how to develop (well if I was working with a good artist!). One or two seemed to use features unavailable to most creators (video or clothing for example).
The Yeet Yourself game seems to do wildly different things with the Worlds engine than anything else I've seen.
But my main question is how some worlds did such good work with animated waterfalls/water spray and animated fire. Are there any good tutorials on water and fire?
Oh hey there! Yes there is a bit of special magic at play here... However there are a few ways to achieve this level of awesomeness. For example, There is a tutorial on how to make animated gifs in horizon using typescript HERE: Nyan Cat Tutorial or you can check out worlds by rex rod, He rotates his meshes to give that feel of flowing water! You can also check out the waterfall in the world BUGS! which also uses the rotation technique... Hope this helps! Happy Making!