motorsep
4 months agoStart Partner
Workflow for IAP items (avatars and custom meshes) ?
I am wondering about the workflow/pipeline for custom meshes/textures and for custom outfits for avatars.
In my world, I have a few custom static meshes that can have several variations (different meshes and/or same meshes but different textures/materials), which could be sold as cosmetics. What's the setup and scripting to allow users to purchase those items and see them in-game (and for others to see those too) ?
I also recall reading somewhere that there is a way to offer custom outfits for players' avatars. How does this work?