Forum Discussion
RuneSR2 Ya, Kayak VR is a fun little Kayak sim. Looks and works great with my Q2/rtx3090 wireless with Air Link. Best thing for me is that it's now on VivePort Infinity. Saved me another aud$30, lol! Looks a little better with my OG Vive Pro (Etsy lens mod and Index controllers) thanks to their AMOLED screens and my rtx3090's ability to get +200% SteamVR % visuals but not significant enough for me to want to lose the freedom of wireless. Cheers.
I'm probably wasting tons of money by not getting Viveport Infinity, lol. I still think the Vive Pro with Index controllers may be the best options for many games. Oled really makes a difference in the dark games. For now I prefer only to switch between 2 PCVR hmds, 3 would be crowded, lol.
Still love when devs support native Oculus drivers ensuring optimal performance for most users.
I thoroughly tested the game with the CV1, ss 2.0 being the sweet spot with maxed out in-game settings (no MSAA, but AA = On). And yes, Index does look significantly better in the day maps due to higher res, more subpixels and the fov, but users of CV1 still get an absolutely awesome experience, also the bass and music is great with the CV1 speakers. I had no problems enjoying the game with the CV1 - some colors still look more deep with oled.
Maybe I could do ss 2.2 or 2.3, but 2.0 looks great due to the image sharpening, and ss 2.5 seemed to provide slightly too much shimmering due to the sharpening, this is a rare limitation with ss 2.5, I've only seen it in very few games.
Fun still to use the old CV1, and it still provides mind-blowingly great experiences.
If you're into Lost Ember VR, that game is extremely blurry using Index, but looks great using CV1, would be interesting to hear how that game works with Vive Pro and Quest 2. Lost Ember VR also supports native Oculus drivers for optimal performance - it's more like a walking simulator, not more stressful than kayaking 😉
Btw, if Kayak VR is in VivePort Store, then I do not understand why this game is not in the Rift Store. Lost Ember VR should be in the Rift Store too, it's totally an Oculus game. Unless Meta has stopped updating the Rift Store - it's now 26 days since new content arrived in the Rift Store, in the meantime tons of new Rift-supported games and apps have arrived on Steam.
- TomCgcmfc3 years agoMVP
Ya, oled really helps a lot with games like this, esp. in night and stormy scenes. Looks absolutely fantastic with my VP1! I really hope someone comes out with micro-oled in the near future. Until then I'll just be happy with my VP1/Q2 combo. Unlike some, I'm not really interested in a 3-way, lol!
I actually still have my good old cv1 but it's only connected to my home office laptop (Alienware 17r4 w/gtx1060 6Gb, 32Gb ram). Still works fine even though the audio is broke. I just direct audio to my laptop speakers which are surprisingly very good (even have woofers). Still plays most of my Oculus store games fine (up to 1.3x SS) and is a good blast from the past once in a while.
I agree that the lack of new releases on the Rift store is pretty disappointing. Esp. since VivePort seems to get many more and most of them include Oculus runtimes. I think that pretty well the only ones that will get released on the Rift store in the future are one's that are cross-buy with the Q2. So, better than nothing I guess. Cheers mate.