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Ben.SH
Community Manager
1 month ago

🎥 Navigation Design with Guiding Arrows

It can be hard for players to know where to go next, especially on mobile, where busy screens and those first few moments of uncertainty can make even the most intuitive world tough to navigate. In this Mentor Workshop, Tellous uses Shovel Up! as a case study for when guiding arrows strengthen onboarding and when they weaken discovery. He then brings that design thinking into the desktop editor, where he walks through the waypoint scripts and event architecture behind the system.

 

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