Vidyuu
5 months agoPartner
Importing Massive Scenes (Join & Merge In Blender)
In today's modeling tutorial I show how we use Blender to join and then merge models before importing into Horizon Worlds. This added step reduces draw calls and verts, which improves performance.
We also look at how to replace the whole world elements so that when importing a new update from Blender the scene aligns with the other elements you have added in Horizon Worlds.
Note: at the end you will see some of the palm trees got messed up. This was caused when using the edit mode "mesh>merge>by distance." To fix this, after selecting merge by distance, there is a dialog box in the bottom left. Click that and adjust the distance to be much smaller. In my case I used 0.0000001 and that resolved my issue :)