Forum Discussion

SpacePogona's avatar
21 days ago

[Meta Worlds Desktop Editor] Is animation import now supported in the Custom Model Import tool?

While importing a custom 3D model in the latest Meta Worlds Desktop Editor, I noticed there is an "Import animations (experimental)" option in the import dialog.

Previously, animation import was not officially supported, and creators had to manually animate objects using scripts. This new option looks like it might allow importing baked animation clips from Maya or Blender (it even mentions "Bake Animation" and "Sampling Rate" settings).

Has anything changed recently?
Is there any documentation or example explaining how to use imported animations once the model is uploaded?

Additionally, is it possible to select which animation from an FBX file is used after import, or are there any specific guidelines or limitations regarding supported animation formats and settings?