Skip to contentBrand Logo
Quest Forums
Developer Forums
Creator Forum
RegisterSign In
  1. Meta Community Forums
  2. Creator Forum
  3. Community Resources

Forum Discussion

Shards632's avatar
Shards632
Mentor
4 months ago

v210 typescript updates

  • new AssetPoolGizmo
    • appears to auto spawn and 'assign' (set ownership?) of an asset to a player on world start
  • Player.locomotionSpeed now a read/write property
    • but... you can only call get() from a local script running on the player`s headset
  • clarifying doc updates onAudioGizmo
TypeScript
No RepliesBe the first to reply
Related Content
  • Typescript Async setInterval issue?

    3 months ago
    whigmal
  • Wanted to learn more about typescript

    2 months ago
    soksovanrith
  • v212 typescript updates

    3 months ago
    Shards632
  • Motion Over Time In Horizon Worlds Typescript

    23 days ago
    Vidyuu
  • v205 typescript updates

    5 months ago
    Shards632

Recent Discussions

  • Vidyuu's avatar

    Typescript Loops: While, For, ForEach, For Of

    2 days ago
    Vidyuu
  • Vidyuu's avatar

    Animated Doors: Sliding & Rotating

    2 days ago
    Vidyuu
  • Vidyuu's avatar

    Local & Broadcast Events (Object Oriented Programming)

    2 days ago
    Vidyuu
  • Vidyuu's avatar

    Importing Tiling Textures

    2 days ago
    Vidyuu
  • ilina3's avatar

    Asset Shares

    3 days ago
    ilina3
  • Vidyuu's avatar

    Rock Climbing Walls in Typescript

    3 days ago
    Vidyuu
  • Vidyuu's avatar

    World & Player Persistent Storage + Leaderboards

    4 days ago
    Vidyuu
  • Vidyuu's avatar

    Projectile Launcher Gizmo In Typescript!

    5 days ago
    Vidyuu
  • Ben.SH's avatar

    🎥How to Use LODs: A Guide to Landscape Optimization

    5 days ago
    Ben.SH
  • Ben.SH's avatar

    🎥How to Use the Worlds Workarounds Repository on GitHub

    5 days ago
    Ben.SH
Community HomePrivacy PolicyHelp
Powered By Khoros