Right now I'm probably using CV1 like 80% of my time. Blacks aren't much of a problem with Index, but still in games like Wilson's Heart I prefer the oled and even the SDE better - the game looks fine using the Index, but CV1 ss 2.0 just feels like "the way it's meant to be played".
Also bought Pagan Peak - and being a dark game with fine but not outstanding texture quality, I bought the Oculus version without even considering the Steam version:
https://youtu.be/kLOHItn8Xgs
I do not have any problems using CV1 ss 2.0 - it usually provides the most amazing experiences, and nothing compares to the CV1 sound. I really hope we'll see new oled hmds soon - like the new screen tech from Samsung.
TomCgcmfc
5 years agoMVP
Living with a Quest 2 with Only Link - 9 Day Test - TomC
About 9 days ago I decided to hang up all my current PCVR headsets (Q1, Rift cv1, and Vive Pro) and only use my Quest 2 with the official Link cable (including not using wireless with Virtual Desktop) with all my PCVR games/sims and Moble VR. The purpose of this was to see if Q2 with Link was capable of replacing any and/or all of my other headsets for PCVR and Mobile VR usage. I originally thought I would do this for a 2-3 week period in order to get the best out of Link, but after 9 days I think I have come to the point where further testing is unnecessary given the current Link software limitations.
Rather than go into too many setup/system details I will just try to concentrate on the results I got with my fairly good desktop pc (see my signature for details) and concentrate on my good news/bad news/conclusions.
First the good news;
Using Link I never found any of my current Oculus, Steam, and VivePort games, or any independent sims like X Plane 11 that, if Rift compatible, were not compatible, and most importantly, playable. I also did not find any problems switching between PCVR and Mobile VR with my Q2.
It became apparent that my Q2 was a much better media viewer and that all Mobile VR apps looked better than with my Q1.
With the Elite headband and a 10000mahr strapped to the bottom Elite head cup with a couple of 3/4" Velcro straps, my Q2 balances perfectly and is now one of the most comfortable headsets I own. My only minor complaint is that I need to loosen the Elite headband with the rear knob before putting it on/off.
So, theoretically I could live with only my Quest 2 with Link with PCVR (and mobile of course) and get good results. This itself was a big eye-opener for me!
Now the bad news;
PCVR with my flight/racing sims were still nowhere as good as with my Vive Pro (with Etsy Gear VR lens mod). Audio was nowhere as good as my Rift cv1 or Vive Pro. Blacks and textures with darkish games were not as good as with my oled Vive Pro, Q1, and Rift cv1, but still surprising very good, and much better than other lcd VR headsets I have used in the past (wmr Dell and Vive Cosmos).
Tracking with Q2 /Q1Link is pretty good but still not up to Rift cv1 and Vive Pro standards. Still, a lot better than my OG Cosmos, lol!
Feeding the Q2 internal battery with Link is a royal pita imho. I have a separate pcie usb3.1 gen2 card with type-c but it does not have a power connection to my 750w psu so it still only delivers about 0.9amps (about the same max as most usb3.1 ports). Nowhere enough to keep my Q2's internal battery charged and I lose ~10-15% capacity per hour of use. Not too bad but If I use it again without recharging it continues to decrease in capacity. I guess I could just keep it connected overnight to see if it would recharge but I'm not confident enough to try this in case it over charges the internal battery. For me, I've found the best alternative is to recharge the internal battery after use with either an external battery pack or charger. However, this is not all that convenient, and certainly not as convenient as a dedicated PCVR headset that you do not need to worry about this with.
My optician measured IPD= 69.0mm. I do not have a problem using my Q2 with settings 3 (= 68mm) and this gives me a very nice clear central view. However, the FOV is noticeably less than my Vive Pro, a bit less than my Rift cv1, and about the same as my Q1. For most games/sims this is not a big deal since after +3 years of VR I mainly only focus on the central view and do not tend to google my eyes around very much.
My current conclusions/actions;
- continue to use my Vive Pro for all my flight/racing sims and Steam/VivePort games that play well with Vive controllers.
- continue to use my Rift cv1 (with ss = 2.0) with my Oculus Store games and others that benefit using touch controllers.
- use my Q2 for all media viewing and Mobile VR games.
- monitor future Link improvements.
- use my Q2 wireless with Virtual Desktop for games that benefit using it and for a bit of wireless fun, lol!
Overall I think that the Quest 2 is a very good VR headset and I love its flexibility. I'm not prepared to say it's as good as a dedicated PCVR headset yet. Maybe one day, who knows? In the meantime I will enjoy my Q2 with Mobile VR, media, and some wireless games. Cheers.
Rather than go into too many setup/system details I will just try to concentrate on the results I got with my fairly good desktop pc (see my signature for details) and concentrate on my good news/bad news/conclusions.
First the good news;
Using Link I never found any of my current Oculus, Steam, and VivePort games, or any independent sims like X Plane 11 that, if Rift compatible, were not compatible, and most importantly, playable. I also did not find any problems switching between PCVR and Mobile VR with my Q2.
It became apparent that my Q2 was a much better media viewer and that all Mobile VR apps looked better than with my Q1.
With the Elite headband and a 10000mahr strapped to the bottom Elite head cup with a couple of 3/4" Velcro straps, my Q2 balances perfectly and is now one of the most comfortable headsets I own. My only minor complaint is that I need to loosen the Elite headband with the rear knob before putting it on/off.
So, theoretically I could live with only my Quest 2 with Link with PCVR (and mobile of course) and get good results. This itself was a big eye-opener for me!
Now the bad news;
PCVR with my flight/racing sims were still nowhere as good as with my Vive Pro (with Etsy Gear VR lens mod). Audio was nowhere as good as my Rift cv1 or Vive Pro. Blacks and textures with darkish games were not as good as with my oled Vive Pro, Q1, and Rift cv1, but still surprising very good, and much better than other lcd VR headsets I have used in the past (wmr Dell and Vive Cosmos).
Tracking with Q2 /Q1Link is pretty good but still not up to Rift cv1 and Vive Pro standards. Still, a lot better than my OG Cosmos, lol!
Feeding the Q2 internal battery with Link is a royal pita imho. I have a separate pcie usb3.1 gen2 card with type-c but it does not have a power connection to my 750w psu so it still only delivers about 0.9amps (about the same max as most usb3.1 ports). Nowhere enough to keep my Q2's internal battery charged and I lose ~10-15% capacity per hour of use. Not too bad but If I use it again without recharging it continues to decrease in capacity. I guess I could just keep it connected overnight to see if it would recharge but I'm not confident enough to try this in case it over charges the internal battery. For me, I've found the best alternative is to recharge the internal battery after use with either an external battery pack or charger. However, this is not all that convenient, and certainly not as convenient as a dedicated PCVR headset that you do not need to worry about this with.
My optician measured IPD= 69.0mm. I do not have a problem using my Q2 with settings 3 (= 68mm) and this gives me a very nice clear central view. However, the FOV is noticeably less than my Vive Pro, a bit less than my Rift cv1, and about the same as my Q1. For most games/sims this is not a big deal since after +3 years of VR I mainly only focus on the central view and do not tend to google my eyes around very much.
My current conclusions/actions;
- continue to use my Vive Pro for all my flight/racing sims and Steam/VivePort games that play well with Vive controllers.
- continue to use my Rift cv1 (with ss = 2.0) with my Oculus Store games and others that benefit using touch controllers.
- use my Q2 for all media viewing and Mobile VR games.
- monitor future Link improvements.
- use my Q2 wireless with Virtual Desktop for games that benefit using it and for a bit of wireless fun, lol!
Overall I think that the Quest 2 is a very good VR headset and I love its flexibility. I'm not prepared to say it's as good as a dedicated PCVR headset yet. Maybe one day, who knows? In the meantime I will enjoy my Q2 with Mobile VR, media, and some wireless games. Cheers.