Forum Discussion
MayaMiracle
6 years agoExplorer
So I only got my Quest yesterday, and thus never was able to
experience a pre-v18 version of the Quest. But so far I have spent
countless hours trying to get ANY kind of streaming/casting to work, to
no avail.
experience a pre-v18 version of the Quest. But so far I have spent
countless hours trying to get ANY kind of streaming/casting to work, to
no avail.
When I cast to virtual Chromecasts like
AirReceiver on Win10 or AirScreen on Android, there is immiedately an
error "Casting/Livestreamining error. There was an error and the
streaming has stopped." According to other responses on this forum, the
v18 update broke Chromecast compatibility - mostly for virtual
Chromecasts, but maybe even some real ones.
AirReceiver on Win10 or AirScreen on Android, there is immiedately an
error "Casting/Livestreamining error. There was an error and the
streaming has stopped." According to other responses on this forum, the
v18 update broke Chromecast compatibility - mostly for virtual
Chromecasts, but maybe even some real ones.
When
I try casting to phone via the official Oculus Android app, it also
doesn't work though. At first I didn't get a connection at all, but
apparently that was caused by being connected to 2.4 GHz instead of 5
GHz network. So I switched to 5 GHz (giving a seperate SSID for the 5
GHz network, so it definitely doesn't roam to 2.4 GHz) and tried again,
and then my phones were usually able to connect fine. But then after
just a few seconds, the image completely freezes and doesn't return,
unless I completely restart the streaming.
I try casting to phone via the official Oculus Android app, it also
doesn't work though. At first I didn't get a connection at all, but
apparently that was caused by being connected to 2.4 GHz instead of 5
GHz network. So I switched to 5 GHz (giving a seperate SSID for the 5
GHz network, so it definitely doesn't roam to 2.4 GHz) and tried again,
and then my phones were usually able to connect fine. But then after
just a few seconds, the image completely freezes and doesn't return,
unless I completely restart the streaming.
I
have tried with two different phones, a top-notch, up to date Pixel 3
and an older Android 8.1 phone (Umidigi One Pro). I have tried with two different 5 GHz
Wifi routers, making sure to give the 5 GHz network a separate SSID so
both the phones and the Quest definitely connect over the same 5 GHz
wifi. I have even tried via tethering (=connecting the Quest
*directly* to the Wifi of my phone) but can't even get it to connect there.
have tried with two different phones, a top-notch, up to date Pixel 3
and an older Android 8.1 phone (Umidigi One Pro). I have tried with two different 5 GHz
Wifi routers, making sure to give the 5 GHz network a separate SSID so
both the phones and the Quest definitely connect over the same 5 GHz
wifi. I have even tried via tethering (=connecting the Quest
*directly* to the Wifi of my phone) but can't even get it to connect there.
Is
there any other method to get streaming/casting to work? Or is this
just plainly broken for pretty much everyone on v18? Is there any
acknowledgement of Oculus that this problem even exists, and that
they're working on a fix? Because like this, I'll probably go back to my
PSVR, where all of this works without any sort of issue right out of
the box. I thought the Quest was technically superior, but it seems like
it isn't after all.
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