Phant0m999
8 years agoHonored Guest
SOLVED: Quill is so slow it's unusable
Hi,
I'm running a Core i5-4670K CPU at 3.40 Ghz, Radeon R9 390 (with latest drivers: 17.7.2), 16 of RAM, an SSD, all that on the latest stable version of Windows 10 Pro 64 bit. Quill ran fine when it first came out but somewhere along the line it became so laggy that it's unusable for me. The starting tutorial gives me something like 10 fps when it loads. And if I start a new project from scratch it's fine at first but quickly becomes unusable as I draw.
I've tried uninstalling and reinstalling, made no difference. I'm attaching my debug.txt file but I think the relevant problem is this:
[-2] src\Engine\mymain.cpp::Quill::MainRenderReporter::Error (969) :Renderer Error, source = "API", type = "Error", severity = "High", description = "glUniform4fv parameter <location> has specified an invalid value '4': not the location of an active uniform in the default uniform block (GL_INVALID_OPERATION)"
Any help would be greatly appreciated.
I'm running a Core i5-4670K CPU at 3.40 Ghz, Radeon R9 390 (with latest drivers: 17.7.2), 16 of RAM, an SSD, all that on the latest stable version of Windows 10 Pro 64 bit. Quill ran fine when it first came out but somewhere along the line it became so laggy that it's unusable for me. The starting tutorial gives me something like 10 fps when it loads. And if I start a new project from scratch it's fine at first but quickly becomes unusable as I draw.
I've tried uninstalling and reinstalling, made no difference. I'm attaching my debug.txt file but I think the relevant problem is this:
[-2] src\Engine\mymain.cpp::Quill::MainRenderReporter::Error (969) :Renderer Error, source = "API", type = "Error", severity = "High", description = "glUniform4fv parameter <location> has specified an invalid value '4': not the location of an active uniform in the default uniform block (GL_INVALID_OPERATION)"
Any help would be greatly appreciated.