Panny
12 years agoHonored Guest
A quick question regarding head tracking
Hi,
I am an avid user of FSX or P3D so I am certainly looknig forward to the next Oculus build. Regarding the head tracking, i have used TracIR5 for quite a while and I was wondering whether any features would be built in for the head tracking:
Firstly, a head reset. Sometimes you can pause the game and when you get back, the control isn't calibrated anymore. Is there going to be a button on the headset or can you map it to a joystick or a keyboard command?
Secondly, a head tracking pause button. In FSX when you ahve to press a lot of switches, it is convenient to switch off the head tracking so you can use a hat switch to actually press all the switches. The same question applies for how you could control this.
Thank you,
Peter Anson
I am an avid user of FSX or P3D so I am certainly looknig forward to the next Oculus build. Regarding the head tracking, i have used TracIR5 for quite a while and I was wondering whether any features would be built in for the head tracking:
Firstly, a head reset. Sometimes you can pause the game and when you get back, the control isn't calibrated anymore. Is there going to be a button on the headset or can you map it to a joystick or a keyboard command?
Secondly, a head tracking pause button. In FSX when you ahve to press a lot of switches, it is convenient to switch off the head tracking so you can use a hat switch to actually press all the switches. The same question applies for how you could control this.
Thank you,
Peter Anson