cubytes
12 years agoProtege
Game Idea: Droideka
My imagination is not limited by copyright issues :P
*First Person Perspective/Combat Focused Gameplay*
Instead of spelling out the whole idea (back story and all) I am just going to focus in on what interests me most about this idea
behold the droideka

what interests me the most is the "ball" form. you could map locomotion in ball form entirely to positional tracking data alone.
for instance
-lean forward to roll forward
-lean backwards to roll backwards/decelerate
-lean side to side to steer ball when its in motion
-when you are not in motion you can rotate ball by turning your head?
? = would need to be tested...
FYI: perspective inside the ball would be like that of a seated observer balanced and stabilized like a gyro!
secondly when droideka is in walking form this would be more like "tank mode" forced freelook. locomotion is mapped entirely to input device only. so therefore where you look is where you aim. but locomotion in walking form is very slow and cumbersome.
and of course you could switch between these forms manually in a matter of seconds entirely in first person perspective :)
how badass would that be?
*First Person Perspective/Combat Focused Gameplay*
Instead of spelling out the whole idea (back story and all) I am just going to focus in on what interests me most about this idea
behold the droideka

what interests me the most is the "ball" form. you could map locomotion in ball form entirely to positional tracking data alone.
for instance
-lean forward to roll forward
-lean backwards to roll backwards/decelerate
-lean side to side to steer ball when its in motion
-when you are not in motion you can rotate ball by turning your head?
? = would need to be tested...
FYI: perspective inside the ball would be like that of a seated observer balanced and stabilized like a gyro!
secondly when droideka is in walking form this would be more like "tank mode" forced freelook. locomotion is mapped entirely to input device only. so therefore where you look is where you aim. but locomotion in walking form is very slow and cumbersome.
and of course you could switch between these forms manually in a matter of seconds entirely in first person perspective :)
how badass would that be?