Xrc6
9 years agoExplorer
I just received my Oculus. What should I expect?
Picked it up at BB today. 2 main reasons. One being that I own a Vive and I never thought much of the room space stuff, I much prefer seated gaming with a gamepad and Rift has more of those with gamepad support so I"m not cut off from half the library like I am on Vive (revive is a joke Imo and not trustworthy enough to purchase Home games). Some of Vive's seated/standing games are actually standing only less you prefer to walk around from the POV of a little person. Secondly I had a Vive since last August but the software issues are constant. Steam Controller only works in the menu when it wants to. When I press home to bring up the menu inside the HMD, I cannot view my game library. Sometimes the desktop won't show up and other times neither icon even shows up on the bar leaving only the settings and power on/off viewable. Sometime the home button on the Vive wands or Steam Controller do nothing at all. The little button the HMD also only works on occasions. It takes foreeeever for the base stations to kick on if you set them up to sleep with bluetooth. Otherwise they are on 24/7 emitting light and a high pitch noise and the station vibrates....basically offers more annoyances than gaming fun.
I reformatted Windows10 three times. Reinstalled SteamVR dozens of times only to end up with the same issues on and off. Sometimes they work, some things work but it's rare that everything works and I can't handle that kind of inconsistency. The wires on the Vive are super stiff and wide, the HMD is a pain to put on correctly and once on I have to feel around for my headphones, my vive wands or gamepad and usually my media keyboard since it's inevitable I need it for a few things especially when mentioned problems arise.
So to play seated, I have to set 2 wands, hp's and gamepad all on my lap with a media kb nearby. Put HP's on last but take them off first when I'm done.....maybe I'm just easily annoyed.
So what issues can I expect from Oculus? Again I mostly wanted it because it's more streamlined, built in HP's so I don't have to feel around for mine and everything works with the Xbox controller minus a few touch specific games but at least it's mentioned in the requirements. I have no interest in room scale although that seems to be where VR is going and those kinds of games aren't fun for me with the teleporting n all. Call me a lazy gamer but I hope Oculus continues to offer gamepad, seated experiences going forward.
I reformatted Windows10 three times. Reinstalled SteamVR dozens of times only to end up with the same issues on and off. Sometimes they work, some things work but it's rare that everything works and I can't handle that kind of inconsistency. The wires on the Vive are super stiff and wide, the HMD is a pain to put on correctly and once on I have to feel around for my headphones, my vive wands or gamepad and usually my media keyboard since it's inevitable I need it for a few things especially when mentioned problems arise.
So to play seated, I have to set 2 wands, hp's and gamepad all on my lap with a media kb nearby. Put HP's on last but take them off first when I'm done.....maybe I'm just easily annoyed.
So what issues can I expect from Oculus? Again I mostly wanted it because it's more streamlined, built in HP's so I don't have to feel around for mine and everything works with the Xbox controller minus a few touch specific games but at least it's mentioned in the requirements. I have no interest in room scale although that seems to be where VR is going and those kinds of games aren't fun for me with the teleporting n all. Call me a lazy gamer but I hope Oculus continues to offer gamepad, seated experiences going forward.