cubytes
11 years agoProtege
I want to design virtual raves for VR :)
Hey forum,
I am extremely interested in capturing and recreating the essence of large scale light shows in VR using computer graphics on a much smaller scale. Initial focus would be to gradually increase the complexity of the light show itself more so then the scale.
can any game engine handle this many lights, and this many virtual screens, all working together with the audio of the performance in real time? doesn't have to be "live" it can be entirely pre-fabricated and just presented live....
who is with me on this?
I am extremely interested in capturing and recreating the essence of large scale light shows in VR using computer graphics on a much smaller scale. Initial focus would be to gradually increase the complexity of the light show itself more so then the scale.
can any game engine handle this many lights, and this many virtual screens, all working together with the audio of the performance in real time? doesn't have to be "live" it can be entirely pre-fabricated and just presented live....
who is with me on this?

