pyroth309
7 years agoVisionary
Intel Discrete GPU's targeting Photorealism
I've been very loosely following Intel's plan to jump into the GPU market since the rumors started flying a couple of years ago. I somehow missed the fact (Only really saw headlines) that Raja Koduri (former AMD GPU division head) is leading it up which comes with its own conflicts for me. He was the AMD head for this generation of AMD GPU's and likely shares responsibility for their failure. I still vividly remember him boasting about the performance of the Vega and it didn't come close to the hype. This article from a couple of days ago has some pretty interesting tidbits about intel's long term plans.
https://www.pcgamer.com/intel-video-teases-photorealism-and-other-discrete-gpu-goals/
Photorealism is the holy grail for me personally and to hear a GPU maker talking about it definitely perks my ears even though it's likely hype building rubbish. Interesting times ahead for sure.
https://www.pcgamer.com/intel-video-teases-photorealism-and-other-discrete-gpu-goals/
Intel dropped a few hints at what it's working towards. One of those things is photorealism. Intel graphics boss Raja Koduri laid out his vision for the future, which includes "photorealistic immersive worlds" and "games with virtual worlds that are as large as this entire universe."
So I'm wondering, just how legitimate do you think the Intel GPU's will be? How many generations before they can challenge the higher end of Nvidia's SKU's? It's doubtful that they'll be able to compete with a 2080TI but maybe the middle tier cards? I'm personally pulling for them because AMD only seems to care about the budget tiers and Nvidia has returned to their price gouging ways without any true competition. Photorealism is the holy grail for me personally and to hear a GPU maker talking about it definitely perks my ears even though it's likely hype building rubbish. Interesting times ahead for sure.