cleverusername
11 years agoExplorer
MC Escher Non Euclidean VR Monument Valley Tengami
Andrew E Auernheimer (weev) says the E stands for Escher and he is related to the dane somehow in a letter he sent me.
What VR titles are using Euclidean geometry tricks ala Escher?
http://nwn.blogs.com/nwn/2014/04/play-it-this-weekend-monument-valley.html#more
Monument Valley reminds me of Nyamyam's recent pop-up papercraft puzzle iOS game Tengami, but with an important difference. Tengami puts its artwork first, almost at the expense of providing a challenging gameplay to the player. Puzzles are mostly completed with slow deliberacy, not with careful thought, and the end result is an absolutely enjoyable and alost meditative experience... But not necessarily something that will satisfy a mobile gaming itch. Monument Valley seems to have reached a better balance between both of these things: It's beautiful, well-animated, with a built-in camera mode for anyone so in love with the game's graphics that they want to grab their own custom wallpaper from it, but the puzzles are still puzzling.
viewtopic.php?f=51&t=3366&hilit=escher
I am currently trying to make a game that is loosely based on perspective/gravity and MC Escher's drawing of Relativity with Torque 3D :D I did call it grav2 meaning Grav Squared but I think I will do a name change. :?
Whoa Trippy, I am definitely going to have to enter neuroenhanced mode for this, any other good videos exploring the concept?
We can have an aspie test maybe, see if they can do this non-Euclidean games better/faster than NT's?
What VR titles are using Euclidean geometry tricks ala Escher?
http://nwn.blogs.com/nwn/2014/04/play-it-this-weekend-monument-valley.html#more
Monument Valley reminds me of Nyamyam's recent pop-up papercraft puzzle iOS game Tengami, but with an important difference. Tengami puts its artwork first, almost at the expense of providing a challenging gameplay to the player. Puzzles are mostly completed with slow deliberacy, not with careful thought, and the end result is an absolutely enjoyable and alost meditative experience... But not necessarily something that will satisfy a mobile gaming itch. Monument Valley seems to have reached a better balance between both of these things: It's beautiful, well-animated, with a built-in camera mode for anyone so in love with the game's graphics that they want to grab their own custom wallpaper from it, but the puzzles are still puzzling.
viewtopic.php?f=51&t=3366&hilit=escher
I am currently trying to make a game that is loosely based on perspective/gravity and MC Escher's drawing of Relativity with Torque 3D :D I did call it grav2 meaning Grav Squared but I think I will do a name change. :?
Whoa Trippy, I am definitely going to have to enter neuroenhanced mode for this, any other good videos exploring the concept?
We can have an aspie test maybe, see if they can do this non-Euclidean games better/faster than NT's?