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Pumsti's avatar
Pumsti
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24 days ago

Passthrough deaktivieren

Dieser Zuckerberg sollte einmal sein ganzes GUI Team rausschmeissen. Von Facebook angefangen bis zu diesem Webeditor die reinste Zumutung. In dem Editor in dem ich gerade schreibe wird mitten unter dem Schreiben der Cursor plötzlich an die Anfangsposition dieses Editors gesetzt, so dass ich den Text in einem getrennten lokalen Editor schreiben muss, um ihn dann hier herein zu kopieren

 

Ich habe den Eindruck als ob Zuckerberg alles daran setzt, dass seine Quest 2 möglichst für Erwachsene nicht attraktiv zu gestalten Bereits erhaltene Features sind in einem Update plötzlich wieder entfernt

 

1) Passthrough durch klopfen auf die Brille aktivieren

Diese Funktion lässt sich seit den neuen Updates nicht mehr deaktivieren, was zu regelmäßigen abstürze von genutzten Anwendungen führt dann nach dem Passthrough welches unbeabsichtigt durch zurechtrücken der Brille aktiviert wurde, abstürzen

 

2) Deaktivieren des Berührungs-Sensors. Ein kurzfristiges absetzen der Brille führt im Anschluß zu Abstürze der gelaufenen Anwendung

 

3) Immer noch kein Support für Bluetooth Deutsche Tastatur, was die Nutzung von Büroanwendungen, Konferenzen, Progammierarebeit unattraktiv macht, wenn ich kein Umlaute zur Verfügung habe und auch keine Zeichen wie das logisch Oder usw... was ich für Programmiertätigkeit benötige

 

Vielleicht sollte Zuckerberg darüber nachdenken, dass solche Brillen nicht von den Kindern gekauft wird, sondern dass das durchwegs Erwachsene sind und die Brille ihren Kindern bei Bedarf überlassen

4 Replies

  • steve_40's avatar
    steve_40
    Honored Visionary

    I strongly doubt that Mark Zuckerberg personally micromanages UX toggles or sensor‑handling logic on Quest headsets. Those decisions come from the Reality Labs engineering, UX, and product teams, not the CEO. The idea that Zuckerberg is personally removing features or breaking passthrough behavior is… pretty far‑fetched. Your post is veering into troll-ish territory.

    • Pumsti's avatar
      Pumsti
      Protege

      Mark Zuckerberg is indeed responsible for setting fundamental concepts and strategies, and I'm certain that removing the passthrough switch wasn't the development team's decision, but rather a strategic security risk decision. If the team is making such strategic decisions independently, then Zuckerberg should do what I suggested and replace his leadership team. The same applies to prioritizing basic features, such as the usability of a German Bluetooth keyboard or fixing other bugs, like the spinning circle in the middle after an app is interrupted, or the menu that appears when turning off the headset, giving users exactly two seconds to make a decision. What kind of menu is that? Don't you have any quality control before something like that is released? Or is it simply a paternalistic strategy, and we're not even supposed to make our own decisions?

       

      My criticism is directed at an overall strategy that Zuckerberg seems to dictate, and this permeates all his products—a paternalistic strategy that treats us consumers like idiots. Zuckerberg has never valued a logically structured and functional GUI. Facebook is a GUI disaster. If he were to start over today with this interface structure, he'd be bankrupt in a few years. The same goes for WhatsApp or Instagram. These days, nobody would endlessly search through menus, and everyone expects a modern standard for how to pause, move, zoom in, or zoom out on a video, for example. Anyone who doesn't meet these standards can no longer compete in the market. Zuckerberg is simply profiting from these applications by leveraging an irreversible mass market.

       

      A Quest 3 isn't bought by children; we adults buy it and are responsible for our children. If an adult lets their children wander around unsupervised with such headsets, they are acting negligently, regardless of the built-in safety features. And if passthrough activates after someone bumps into the device, it's probably too late. This is another criticism: features are removed without warning, and nobody explains why.

       

       

      Quest 3 isn't bought by children; we adults buy it and are responsible for our children's safety. We humans are creatures of habit, and if something worked yesterday and doesn't the next day, then that's wasted time spent troubleshooting. Why isn't the removal of the switch listed as a feature in the update description?

       

      Another criticism is that basic bugs are never fixed, and I find it unbelievable that the open-source community develops software that is completely free and a thousand times better than what Zuckerberg is delivering here. ALVR (Open Source Streamer) is a hundred times better than this Quest Link application, which is riddled with errors and bugs.

       

      ALVR: Extremely easy to configure, no crashes after interruptions, and no sudden latency shifts down to the second range. It also supports USB-cabled color passthrough. Compare the SideQuest application with what Zuckerberg offers us in his PC applications. I'm a developer with many years of experience. It comes down to willpower, or rather, to an overall concept and prioritization that I feel entitled to criticize. Without the additional features from the open-source community, which make the headset usable for an adult, it would have been gathering dust in my closet long ago.

       

      It's a shame about a piece of excellent hardware with the best price-performance ratio on the market, to say something positive, but for my purposes, I'm seriously considering selling this childish toy and buying a Crystal or some other new development for my simulations, one designed for adults, not children.

      • steve_40's avatar
        steve_40
        Honored Visionary

        Your post is starting to sound like it escaped from the Ministry of Needlessly Dramatic Explanations.

        We've gone from "a passthrough toggle moved" to a full‑blown epic in which Mark Zuckerberg, Supreme Emperor of All Menus, personally descends from his Silicon Throne to smite your headset with the Sacred Staff of Paternalistic UX Philosophy.

        Meanwhile, the actual engineers - poor creatures - are apparently locked in a dungeon somewhere, forced to chant Gregorian bug reports until they repent for the German keyboard layout.

        I admire the theatrical flair, truly. But attributing every menu quirk, sensor hiccup, and spinning circle to a single man's cosmic ideology feels a bit like blaming King Arthur because your coconuts don't make the right horse‑clopping sound.

        If we stick to the real issues - Link instability, passthrough behavior, missing features - we can have a productive discussion. If we continue down the path of "Zuckerberg the All‑Powerful UI Overlord," then we're deep into Monty Python territory, and the next step is someone shouting "Help! Help! I'm being repressed!" at a firmware update.