Forum Discussion

Arowx's avatar
Arowx
Explorer
13 years ago

Should we be building "Rift Space" a VR hub?

Just thinking we're making little islands of great VR games and experiences using a variety of technologies but is anyone working on the big VR Cyberspace experience.

Basically we seem to need a way to connect the dots and move from VR space to VR space with ease, we need the equivalent of the VR Web, then the 3D engines Unity / Unreal ect, just become 3D VR web browsers, or become embedded in VR3D enabled web browsers.

So is anyone working on the big picture, streamable, cacheable, content, server-side and client side-code, 3D navigation, 3DHTML.

Imagine, if you logged into a VR browser and got a birds eye view of your point above the earth, and a set of links to places in the VR universe you like. Voice recognition for searches and interaction. The ability to goto any gamespace and join in.

For instance take the VRJam 2013 over 100 entries, which you currently have to download and run to play, surely we don't want to have to do that in the future.

You would want a 3D VRJam gallery space with portals to each game/experience that are streamed in as needed.

The Question is what do we need to enable this kind of seamless transition from world to world?

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