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saviornt's avatar
saviornt
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10 years ago

So much to do, so little time & money to do it

Just a little rant, nothing big:

- I registered for WM forums, and haven't yet gotten authorized.. it's been a week now. I have a few suggestions for WM3 that I believe would make this program a definite "must-have" in heavy industry use.. even more than it is now

- UE 4.8.. From the rumors / vibes I am getting, this beta release of UE will include a ton of tools for populating large worlds

- Why is WM trying to use 80 GIGABYTES of RAM/VRAM? And why does it take my entire weekend to generate 3 maps (its in my list of improvements.. I attempted to generate 3 landscapes in 1 build process)

- I really need to figure out this outdoor lighting stuff. Although, with just the default directional light / sunlight settings and no textures, its like being on the moon if it had an atmosphere, which is pretty cool in its own right.

- Why are most of the cool tools I want using a SAAS model. I personally hate that model scheme. I'd rather pay for it up front (Coherent UI, Adobe Creative Crap.. err.. Creative Cloud.. C.UI wants to be built using Adobe Edge Animate)

- I work in a tech field, multiple certifications, many years experience, so why are Walmart cashiers getting paid more than me? WTF!

- I need to come up with a GDD or outline or something of a goal-setting for development, I'm the type to "roam" and not finish what I was doing first.. for example, creating buildings - I decided to do landscapes instead.. then make mobs/npc's.. then try to figure out how to use chaos theory/fractal design to influence behavior tree to create a more "human type" of AI for my NPC's

*Sigh*. Welp, this diag is at 97% done, so I guess I should get back to work.
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