abc_dt
9 years agoHonored Guest
What content would you create with a 100MP camera system?
Hi all! This is my first post here and I'm just a simple photographer, new to the VR world, so please correct me if I say anything dumb or violate any posting etiquette.
I happen to have access to a full lineup of Phase One 100 megapixel medium format cameras, and I was wondering if there was any interest in the VR community in creating content with such systems. It would take a significant amount of data processing, and most of the interest in VR seems to be in the video domain, but if you wanted hyperrealistic environment/object recreation, I feel like these systems might be fairly useful. Here are some sample 2D photos taken on the system (google drive link because files are too big to attach):
https://drive.google.com/drive/folders/0B4lJAQLztAD8TWdHWDY0U2lYQ1U?usp=sharing
In a nutshell, I'm wondering whether there's an interest in high resolution photography for VR. Looking forward to your feedback!
Thanks!
I happen to have access to a full lineup of Phase One 100 megapixel medium format cameras, and I was wondering if there was any interest in the VR community in creating content with such systems. It would take a significant amount of data processing, and most of the interest in VR seems to be in the video domain, but if you wanted hyperrealistic environment/object recreation, I feel like these systems might be fairly useful. Here are some sample 2D photos taken on the system (google drive link because files are too big to attach):
https://drive.google.com/drive/folders/0B4lJAQLztAD8TWdHWDY0U2lYQ1U?usp=sharing
In a nutshell, I'm wondering whether there's an interest in high resolution photography for VR. Looking forward to your feedback!
Thanks!
- Anonymous9 years ago360° photo-spheres and panoramas are the first thing that come to mind ... with that kind of camera, the world detail would be amazing. Can you remember the 360° Panorama done from the top of Tokyo Tower, where you could pan around and zoom in multiple times, revealing more detail.
Can't remember the name of the process, but there's also a way of creating 3D objects and environments using photographic images. Steam and and few other companies were/are doing work in that area... The camera you have is a great tool, allowing for some great detail... and VR is about that up-close detail.
Paul_Blythe said:
Can't remember the name of the process, but there's also a way of creating 3D objects and environments using photographic images.
Photogrammetry.
I use VisualSFM (free), but others work too.
Here's a little test I did a while ago:
https://www.youtube.com/watch?v=u7Q9j7le5pY
The top left is the original photos, top right is the point cloud, bottom left is the generated mesh, and bottom right is the final textured mesh.
In particular, a 100MP camera would be good at fisheye lenses. I have a Sunex fisheye lens which is 185 degrees. In theory one photo with that would have around 47 pixels per degree. The CV1 rift has about 15 pixels per degree.
(I say "in theory" because it depends on the fisheye lens and camera sensor size. The sunex one is made for crop sensors, so on my full frame sensor it doesn't fill the image, reducing effective resolution)- What I'd love is for cameras like these to be taken to places of great natural beauty worldwide, and records made of what was once here, because so much of it will be lost over coming decades. Glaciers, coral reefs, rainforests, places of great biodiversity in animal and plant life. I'd love to see it as much as possible captured before it is all choked, poisoned, burned, stripmined or drowned. VR will eventually be the only place these things exist.