It's all in your head - "gradual tracking degradation" is never a real phenomenon on inside‑out tracked controllers.
Quest 2 controller tracking is optical. The headset cameras look for the IR LEDs in the controller rings. That system tends to fail in binary ways:
- A camera gets blocked: tracking drops suddenly
- A controller LED fails: tracking becomes erratic immediately
- Lighting changes: tracking becomes inconsistent instantly
- Battery voltage dips: controller jumps or disconnects
There's no real mechanism for a slow, progressive decline unless something is physically breaking — and if an LED were dying, you'd see sudden blind spots, not a vague "it feels worse over time."
Beat Saber is also notorious for creating illusory tracking problems because the game punishes tiny inconsistencies in form, fatigue, or grip. People often interpret "I'm missing more notes lately" as "my controller is degrading."
The troubleshooting list is thorough — but also telling. You've tested:
- multiple rooms
- multiple lighting setups
- multiple batteries
- cleaning
- factory reset
- PCVR vs standalone
If tracking were truly degrading, one of these should have produced a clear change. The fact that nothing changed suggests the issue is either:
1. User‑side perception drift: Beat Saber players often get more demanding of their own accuracy over time. A tiny change in posture, fatigue, or grip can feel like "tracking drift."
2. Environmental factors they don't realize matter
Examples that people rarely consider:
- Ceiling fans (even off — the blades reflect IR)
- TV screens in the periphery
- Glossy picture frames
- Small IR sources like motion detectors
- LED strip lights even when dimmed
These can cause intermittent micro‑losses that feel like "degradation."
3. Battery spring tension
This can cause intermittent micro‑disconnects, but again, it's not gradual — it's sudden and obvious.
4. User movement speed increasing
Beat Saber players get faster over time. Quest 2 tracking has a known upper limit. If they’ve improved, they may simply be hitting the hardware's ceiling.