Severe Passthrough Distortion After Casting – Tiny Controllers, Compressed Floor
Hi everyone,
I’m experiencing a persistent passthrough distortion issue on my Quest 3 that started immediately after casting. Here’s a summary of what’s happening:
Symptoms: Controllers and hands appear tiny in passthrough.
Floor grid looks squished/compressed and sits at the wrong height.
Cannot properly set floor level—boundary calibration seems broken.
Issue is only present in passthrough or mixed reality.
Everything looks normal in VR games (no tracking issues).
Troubleshooting I’ve already done:
Cleared Guardian boundary history.
Fully rebooted the headset (multiple times).Re-set Guardian in a clean, well-lit area.
Let the headset idle in passthrough to force recalibration.
Factory reset via both the settings menu and bootloader.
Attempted firmware update (was already up to date).
Verified the issue persists without casting.
Confirmed tracking and controller alignment are perfect in VR.