The scale seems off
Hello! Forgive me if this has a known fix, I haven't been able to find one.
So I just got my first VR headset, the Quest 3, and so far everything seems to be working fine, except for one thing. The scale of everything feels a little off whenever I'm in a full screen app, not seeing my environment through the cameras.
I kind of lack the lingo to explain it, but, a few examples: In Resident Evil 4 VR, I see my character's hands as larger than mine, and also the whole world (the environment, the characters), everything seems like it's at a different scale, maybe around 15~20% larger than it should be.
In videos (on YouTube or other websites that provide 180º or 360º VR videos ( those recorded with side-by-side double cameras to emulate eyes), I feel like things are just as large too.
I have tried remaking my boundaries, deleting them from the history and restarting the Quest, setting boundaries again, mapping room, and manually setting the floor level with a controller, and I've tried a few different IPD settings too, it's currently at 68 (my actual ipd), and nothing seems to work so far.
In this first game I bought, I managed to adjust height to a higher eye level than my actual one, which seemed to mitigate the problem just a little bit, but I'm not sure if there is something I could do to recalibrate everything so the Quest understands my height and ipd so the content doesn't look giant to me.
If I failed to do some troubleshooting step or if anyone needs more details, I'll be happy to try and reply. Thanks!