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FireGod9922's avatar
FireGod9922
Explorer
1 month ago
Solved

Tracking, display, boundary issues - Q3

On my third Quest 3 in 2 years 3 months. Replaced by Meta. They’ve all failed similarly in that they are working as expected, put on a charger and show boundary or tracking issues on next use. Software reinstall and factory restore either don’t solve the issue or brick the unit. Meta support is about as useful as a screen door on a submarine.

Current unit followed same flow except I’ve been able to get it partially working but not usable after multiple restores and software reinstalls.

It will now boot but shows Finding Position in Room. Then without interaction it will show the menu bar at the bottom, then flash back to Finding Position - continues back and forth. Passthrough works intermittently. When it does work the room has waves, jumps between zoomed to unzoomed views, sections of the room to sides flash in front of me, the view has fractures in it, there are what are best described as lightening bolts across the screen with combined views of what’s in front of me and to the sides. Menus, if I can get them to come up, slide in and out of view or change distances and positions, controller functionality is intermittent…the list goes on. I’m sometimes able to get it stable enough or click fast enough to get to some Settings menu choices so have cleared and tried to reset the boundaries although redraw may not have completed. No experimental features are on so “lie down” is not enabled but I’ve been able to reset the experimental features (again, none were enabled)

No external damage to any of the cameras. The device has never been dropped. If i try long enough to work through menus the top front of the device gets very warm/hot which I think is where the heat sink is located. It’s obviously working hard.

Again, Meta support is useless. They could only ask me to do what I’d already told them I’d done. They sent me instructions to manually, locally update the software which didn’t change anything. 

Thoughts on most likely candidate- Bad tracking sensor? Bad motherboard? One or more cameras failing? All?

Such crap for USD $500. 

  • Here’s the cause and solution-

    It was no longer working to ensure the speaker bars were fully at their lower stops. Even when positioned there the device couldn’t find position in room, there were screen waves and blending of different camera views - all the problems listed in my original post.

    I tore down the device to the point of removing the front plate that houses the cameras. I immediately saw what was most likely the problem: the left camera ribbon cable had a deep groove and it appeared it was deep enough to puncture the insulation. I turned on the device while the ribbon was not contacting the metal bracket and it worked as expected - none of the problems I saw before tear down. 

    How’d the damage happen? When assembled, that camera ribbon presses against a folded piece of metal on the lower Bluetooth antenna bracket. The piece is folded and pressed slightly but the edge isn’t ground smooth. The point of contact and potential issue is clearly known to/ anticipated by Meta because they have done the absolute minimum and placed a piece of electrical tape over the ribbon in that spot as protection.

    I removed the Bluetooth antenna and used a fine grinding tip on my Dremel to smooth all the sharp edges of the folded metal bracket where it contacts the camera ribbon. I also pressed the bracket slightly farther back because there is enough room without damaging the ribbon that sits behind it when the antenna is installed. This helps minimize contact with the ribbon. I don’t think it can be pushed back enough to avoid contact completely without then possibly damaging the ribbon cable behind it. 

    Reassembled everything and all problems are gone. This significant design flaw and resulting damage is certainly the cause of various issues in other devices. 

14 Replies

  • steve_40's avatar
    steve_40
    Honored Visionary

    It sounds like this is a hardware failure, not a software issue.

    Bad tracking sensor? Bad motherboard? One or more cameras failing? All?

    Most likely.

    I'd first try eliminating the possibility of environmental interference (see detailed list below). Try using the headset in a completely different location (maybe at a local library, at work, at a friend's house, etc).

    Otherwise, RMA the headset if it is under warranty.

    If it is out of warranty, you could try Fix my Oculus for repairs, if you live in USA.

    Environmental factors that can cause tracking problems:

    1. Low‑light or uneven lighting

    • The room is too dark
    • Lighting is patchy or directional
    • You're backlit (e.g., bright window behind you)

    Symptoms: drifting, "Finding Position," jittery passthrough, warped or wavy visuals.

     

    2. Overly bright or reflective surfaces

    • Mirrors
    • Glossy TVs or monitors
    • Shiny floors
    • Glass cabinets
    • Chrome appliances

    Symptoms: flashes, "fractured" passthrough, sudden jumps in position.

     

    3. Repetitive or featureless environments

    • Blank walls
    • Repetitive patterns (e.g. identical tiles)
    • Large empty spaces
    • Very minimal furniture

    Symptoms: drifting, boundary not saving, headset losing orientation.

     

    4. Moving objects in the environment

    • Ceiling fans
    • Pets
    • People walking through the room
    • Curtains blowing in the wind
    • TV screens or monitors with motion

     

    5. Infrared interference

    • Sunlight
    • IR security cameras
    • LED strips
    • Smart bulbs
    • Space heaters
    • Some projectors

    Symptoms: controllers jumping, losing tracking, or freezing.

     

    6. Direct sunlight

    • Blind the tracking cameras
    • Cause passthrough to flicker or distort
    • Overheat the headset

    Symptoms: flashing, warping, "lightning bolt" distortions, tracking loss.

     

    7. Magnetic or electronic interference

    • Speakers with magnets
    • Metal shelves
    • Large appliances
    • Wireless chargers
    • High‑power electronics

    Symptoms: rotational drift, sudden orientation flips.

     

    8. Dirty or smudged cameras

    • Blurry passthrough
    • Tracking instability
    • Boundary setup failures

    Use a microfiber cloth only.

     

    9. Changing the room layout

    • Moved furniture
    • Open/closed doors
    • New objects in view

    The Quest may struggle to match its previous spatial map.

     

    10. Boundary conflicts

    If the boundary is corrupted or incomplete, the headset may loop between:

    • "Finding Position"
    • Showing the menu
    • Returning to passthrough
    • FireGod9922's avatar
      FireGod9922
      Explorer

      That’s a more exhaustive list of potential causes and solutions than I’ve seen Meta provide, so will probably be good for someone.

      Environment and Conditions - It’s having all the issues I listed and more in the exact same environment and conditions in which it previously worked as expected. It also has all the issues in other rooms in the house. No changers to the environment. Not to layout or added electronic equipment that would cause interference.

      Boundaries - I noted in the original post that they were already cleared.

      Cleanliness - The device exterior is immaculate so no dirt or smudges.

      When I posted here I also posted on iFixIt’s section for the Q3 because I already know (suspect) it’s hardware related. I’ll repair it myself, just need some input on the most likely cause so I have a reasonable chance of success with minimal time and cost. 

      • steve_40's avatar
        steve_40
        Honored Visionary

        Fix my Oculus have published several YouTube videos where they go through diagnosing various problems such as bad cameras or sensors and point out the tell-tale clues. It might help to search for some of their videos.

  • Here’s the cause and solution-

    It was no longer working to ensure the speaker bars were fully at their lower stops. Even when positioned there the device couldn’t find position in room, there were screen waves and blending of different camera views - all the problems listed in my original post.

    I tore down the device to the point of removing the front plate that houses the cameras. I immediately saw what was most likely the problem: the left camera ribbon cable had a deep groove and it appeared it was deep enough to puncture the insulation. I turned on the device while the ribbon was not contacting the metal bracket and it worked as expected - none of the problems I saw before tear down. 

    How’d the damage happen? When assembled, that camera ribbon presses against a folded piece of metal on the lower Bluetooth antenna bracket. The piece is folded and pressed slightly but the edge isn’t ground smooth. The point of contact and potential issue is clearly known to/ anticipated by Meta because they have done the absolute minimum and placed a piece of electrical tape over the ribbon in that spot as protection.

    I removed the Bluetooth antenna and used a fine grinding tip on my Dremel to smooth all the sharp edges of the folded metal bracket where it contacts the camera ribbon. I also pressed the bracket slightly farther back because there is enough room without damaging the ribbon that sits behind it when the antenna is installed. This helps minimize contact with the ribbon. I don’t think it can be pushed back enough to avoid contact completely without then possibly damaging the ribbon cable behind it. 

    Reassembled everything and all problems are gone. This significant design flaw and resulting damage is certainly the cause of various issues in other devices. 

  • got a survey from Meta for their tech support. Gave them the very appropriate zeros all around reflective of their abilities. 

    • Choleni's avatar
      Choleni
      MVP

      FireGod9922​ may I ask you, how old your Quest is?

      Just to get an idea, how long it takes until the insulation goes that bad to cause the issue.

       

      • FireGod9922's avatar
        FireGod9922
        Explorer

        This one is under 60 days; however it’s a refurb replacement from Meta. While they vigorously promote their rigorous quality control of refurb units prior to sending out for replacement, that’s clearly a fallacy.

        I will also note that when I first opened the device and saw the damage, I placed a piece of electrical tape over the damaged area thinking it had taken a while to happen. I pressed front back but didn’t tighten it. It didn’t seem to be seated right so I immediately removed it and the new piece of tape already had a deep bite into it from the folded metal bracket. That’s when I realized the metal needed to be ground down and pressed back again.

        Quality Control is non-existent.